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Chained behavior

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With the help of chained behavior, behaviors can be easily executed one after the other without having to be controlled via actions.

The result of the behavior is passed as input ($input) to the next one.

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A new behavior can be attached via "Add behavior":

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It is possible to execute the next behavior on "true" or "false".

If the chain is not continued (by the result of the configure behavior not matching the value of "Continue"), the chained behavior returns the result "false" and the corresponding configured actions of the "false" section are executed.

In this way, for example, a simple negation of a behavior can also be implemented.